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Microsoft silverlight mac os x
Microsoft silverlight mac os x











microsoft silverlight mac os x

net 4 we can share libraries) - this produces a lot of programming and testing efficiencies.Īlso - someone commented above to "just write native apps" - I have updated my apps in place literally hundreds of times - all transparent to the end users. (right now we "link" the code files into SL and regular. We compute results on the client side using EXACTLY the same chunks of code that we use on the server side.

  • A common interchangeable language for both client and server side.
  • If you data-intensive app produces complex visualizations, this can provide a big boost
  • Use of local GPU acceleration for rendering.
  • Binary encoding (if using WCF as your service) - this creates a lot of server side efficiency in transferring the data (though I guess this could be replicated with other technologies, but it is free with S元 and WCF).
  • #Microsoft silverlight mac os x full

    Mutli-Threaded execution - you can process data in parallel and take full advantage of multiple-core cpus (combined with #1 you can a lot of things not possible before).

    microsoft silverlight mac os x

    Isolated storage - you can store large datasets locally, encrypted if you please.There are a lot of things that you will find very valuable for a data-intensive application when using SL (many of which I believe are impossible in more traditional web languages): (you can look at my other questions to see the silverlight cpu usage question) I have had some rendering/performance issues on the mac though - nothing that made me regret using SL. From a data-intensive app standpoint, there is really no difference between the mac and the PC.

    microsoft silverlight mac os x

    One began as a SL2-B2 app and shipped in SL2 and the other is a S元 app. I have developed two data intensive applications in Silverlight.













    Microsoft silverlight mac os x